Open Source

As I mentioned in a previous post (and also covered by Matthew) at the start of every year we clean up our core intellectual property (~100 projects), and re-evaluate our tool-chain. NuGet Packages are now the de facto standard (for better or worse) in the .NET ecosystem, and have become one of the biggest causes […]


ILMerge Meta-Runner for TeamCity

by Howard van Rooijen

At the start of every year we do a spot of spring cleaning; we tidy up all of our core intellectual property, harvest any useful code that we’ve written in the previous year, then give it all a thoroughly good refactoring; to ensure that the code is self-referencing all the new patterns and concepts. This has […]


Endjin.Licensing now supports SHA256

by Howard van Rooijen

Last year we open sourced an extensible licensing framework we created for an Azure / .NET based content platform we’re developing. We’ve just pushed an update that supports SHA256 for signing the license XML document. As this is a breaking change we’ve bumped the version number of the NuGet package to 2.x. For more information […]


The Problem If you use Git (and GitFlow) with Visual Studio (which seems like it is going to become a much more popular combination), I’m sure you are well aware of the pain that is the “merge conflict” you often encounter when trying to merge (or rebase) a branch. There are three file types that […]


25 useful steps missing from SpecFlow

by Howard van Rooijen

Over the last 5 years, we at endjin have tried to fully embrace Behaviour Driven Development (BDD). We’ve tried just about every framework that has been released into the .NET Ecosystem and we’ve even written our own when we found edge cases the others didn’t support. Most of these frameworks have been based on traditional […]


Extending Endjin.Retry with custom Retry Policies

by Howard van Rooijen

Someone tweeted @endjin this week to ask if we were still supporting our Endjin.Retry framework; they asked because they were worried it had been abandoned because it had only had 6 minor commits in 2014. I replied to confirm that we have not abandoned this project in the slightest, in fact it’s one of our […]


Endjin.Licensing – Part 5: Real world usage patterns

by Howard van Rooijen

We’ve open sourced a lightweight licensing framework we’ve been using internally over the last couple of years. In a 5 part series I’m covering the motivation behind building it, how you can use it, how you can extend it for your own scenarios and how you could use it in a real world situation: Part […]


We’ve open sourced a lightweight licensing framework we’ve been using internally over the last couple of years. In a 5 part series I’m covering the motivation behind building it, how you can use it, how you can extend it for your own scenarios and how you could use it in a real world situation: Part […]


We’ve open sourced a lightweight licensing framework we’ve been using internally over the last couple of years. In a 5 part series I’m covering the motivation behind building it, how you can use it, how you can extend it for your own scenarios and how you could use it in a real world situation: Part […]


We’ve open sourced a lightweight licensing framework we’ve been using internally over the last couple of years. In a 5 part series I’m covering the motivation behind building it, how you can use it, how you can extend it for your own scenarios and how you could use it in a real world situation: Part […]


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